a r t • d e s i g n • d e v e l o p m e n t
 






Welcome to the Hobeka website
of
Stoo Cambridge

blobbit2Blobbit Run

Read me Blog >>HERE<<

 
Blobbit Updates!!!
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Blobbit is on Facebook (Yeah yeah old news, but the group will be updated with all the latest news on the currently developed iPhone version of Blobbit Push, also know as Blobbit iPush! Sorted!!!

Click Me to Visit Blobbit's Facebook page

 

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I designed the front end and menus, created all related artwork.
Ingame icons,rev counter, all fonts, oh and I designed the game logo too! Ta da!!.
Glitchy frame rate is the video not the end product which is silky smooth!

Game developed by the most excellent Beyond Reality Games

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All front end artwork, menus and related images. Recreation of assets from bitmap to vector, and conversion to paletted DS from my original Wii/PS2 artwork.

Game developed by the Blue Monkey Studios

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I designed the front end and menus, created all related artwork.
Ingame icons,rev counter, all fonts, game logo.
Glitchy frame rate is the video not the end product which is silky smooth!

Game developed by the fab Beyond Reality Games

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SWOS is now on Xbox 360 XBLA!!!


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I had the pleasure of working on a rather nice update of an old facourite, Sensible World of Soccer for the Xbox 360. Kuju Sheffield have done a wicked job on this new version.
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I did all the sprites, game pics, themes, crowd animations, achievement icons.

Have a look over at the Codemasters Forum where there's upto date news and exclusive shots of the game.

<SWOS on the Codies forum>

 
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Blobbit Push is complete!! Whoopeee!!


Deranged Vernimb!!
 
 

Poor Blobbit. As if he’s got nothing better to do than rescue Blobbit Babies from the marauding Vernimb, never mind avoid Count Grabula and his incredible detachable head!

Blobbit Dash is an original game that’s fun to play when you’ve five minutes spare. Wonderful bright colour graphics, cute sound effects and a soundtrack that you’ll be humming for days.



 

All graphics by Stoo Cambridge (Hobeka)
Code by Mark Ripley <www.blobbit.com>
Blobbit is also now on Java.com!! <CLICK HERE>

 

 

Monkey King is an old-skool platform game, capturing the essence of classic arcade games from the 80's coupled with kick-ass graphics and sound from the 21st century.

Guide Monkey King around the Emperor's Peach Groves, collecting the peaches of immortality. For each level he has a single Buddha Breath - which can be topped up by collecting Buddha tokens.


 

All graphics by Stoo Cambridge (Hobeka)
Code by John Bridges <www.ikkyou.com>

 

I See Monsters and Golf Balls!!
 
Cannon Fodder was an awesome game on the Amiga, and this new version captures the bullet firing fun of the 1993 original.

War has never been so much fun!


 



All graphics by Stoo Cambridge (Hobeka)
Code by Tower Studios<www.tower-studios.co.uk>

 

 

Working on the original Sensible Soccer, one of the greatest football games ever made was a great experience for me back in the early 90's.

I'm glad to say the new mobile phone version captures the essence of the original and is a worthy addition to any handset.


 

All graphics by Stoo Cambridge (Hobeka) (original by Jops / Stoo)
Code by Tower Studios<www.tower-studios.co.uk>

 
 
Tuna Tech have done an excellent job on this conversion of the hit Console game to the Gameboy Advance.

I was responsible for the FBI and death animations on the project. To achieve such fluid animation every single frame from the original Flash animations had to be scaled, paletted and then redrawn, an intense but thouroughly rewarding process. The results speak for themselves.


 

FBI and Death animation conversion by Stoo Cambridge (Hobeka)
Code/Art by Tuna Tech <www.tunatech.com>

 

 
Other recent titles...
Tringo for Gameboy Advance - Translations and Menu screens.


 

Menu updates and layouts by Stoo Cambridge (Hobeka)
Code/production David A.Palmer Productions <DAP>

 




All enquiries : S t o o @ H o b e k a . c o . u k
© 2000 ,2007 Stoo Cambridge

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